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NOMAD
DEVELOPMENT BLOG
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p15221234
May 19, 2018
4 min read
Final Week - Finishing Cinematic, Hand-In
p15221234
May 16, 2018
4 min read
NOMAD - Producing the Cinematic
p15221234
May 13, 2018
4 min read
NOMAD - Producing the music
p15221234
May 12, 2018
2 min read
Week 18 - Modelling, texturing, decals and cinematic stuff
p15221234
May 6, 2018
1 min read
Week 17 - Modelling and texturing
p15221234
Apr 26, 2018
2 min read
Week 16 - Decals, modelling, textures
p15221234
Apr 17, 2018
1 min read
Week 15 - So far...
p15221234
Apr 15, 2018
1 min read
Week 14 - More engine stuff, more attachments, textures
p15221234
Apr 7, 2018
2 min read
Week 13 - Blueprints, Attachments, Lighting, Texturing
p15221234
Apr 1, 2018
1 min read
Week 12 - Break
p15221234
Mar 24, 2018
1 min read
Week 11 - Pipes, more texturing
p15221234
Mar 18, 2018
2 min read
Week 10 - Rounded Edge Shader, Textures, Piping, Engine Work
p15221234
Mar 15, 2018
2 min read
Technical Process - Baking Rounded Edge Normals Shader
p15221234
Mar 11, 2018
1 min read
Week 9 - Details, Radar Scope
p15221234
Mar 4, 2018
1 min read
Week 8 - Engine Work, Cargo Bags, Seats
p15221234
Feb 25, 2018
2 min read
Week 7 - Modelling and Engine Stuff
p15221234
Feb 19, 2018
2 min read
Screen Space Curvature (Technical Solution)
p15221234
Feb 2, 2018
2 min read
Week 4 - Blockouts / Modelling / More Cargo Bags
p15221234
Jan 27, 2018
2 min read
Week 3 - Final Research / Concept / Blockout
p15221234
Jan 20, 2018
2 min read
Week 2 - Further Research / Concepts / Technical Solution
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